![]() ![]() Since Hasbro doesn't want anyone to know about this, here are some basic facts you should know about Penny Dreadful: ![]() I'ma let you guys into a secret of what the best format of Magic The Gathering is: ![]() +X times better per turn it just sits there.īut power creep is standard in Gacha games like this one - you gotta print stupidly broken things to get Timmy to part with his lewtbucks.Īs a buddhist monk, I've been unmoved by the very idea of chase rares - is the point to buy the Hasbro Interactive executives yet another yacht, or to play a game and have fun? Basically 2 times better than Beast Within at bare minimum. Even then, the card still would have been incredibly powerful. I think the first ability should have been +1 and the second -1. I forget the exact wording, but it was something like "Imagine Legacy where only spells from the first 10 years were allowed and only creatures from the past 10 years were allowed." It wouldn't look that different. Some pro, I want to say Kibler, made an interesting post. Powerful threats with weak answers? No thanks. Countermagic in particular is so bad these days, and removal was getting worse (more expensive or situational) before I quit. Creatures and planeswalkers seem to keep getting better, spells worse. The standardized art is more cohesive but loses that mystique. I think a lot of the 90's art was technically worse, but the variety was cool, gave the game a different feel, like there was this big universe of curiosities waiting to be discovered and tied together. I'm not a fantasy fan so I was never super into the art to begin with, but Magic art these days seems very generic and homogeneous. I hate the direction Magic went in, both the card art and the power creep. ![]()
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